Nice Class 28 · goods
Trademark Class 28: Toys & Sporting Goods
Class 28 covers games, toys, and sporting articles; gym equipment.
Common examples in Class 28
- toys
- board games
- sports equipment
- gym equipment
- fitness accessories
- puzzles
- dolls
These are plain-English examples, not USPTO wording. The application has to use an identification from the USPTO ID Manual, or pay a $200 surcharge per class.
Before you choose Class 28
Toys, board games, playing cards and sporting goods are Class 28. Video game software is Class 9, and running game tournaments or entertainment is Class 41.
Classes often confused with or filed alongside Class 28
Businesses that often file in Class 28
What filing in Class 28 costs
- USPTO fee: $350 per class with an ID Manual description.
- Custom description surcharge: +$200 per class.
- TradeMaker attorney-filed plans: from $399 plus the USPTO fee.
Questions about Class 28
What does trademark Class 28 cover?
Class 28 (Toys & Sporting Goods) covers games, toys, and sporting articles; gym equipment. Typical examples: toys, board games, sports equipment, gym equipment, fitness accessories, puzzles.
How much does it cost to file a trademark in Class 28?
The USPTO charges $350 per class when the goods or services description is taken from its ID Manual, plus $200 per class for a custom description. TradeMaker's attorney-filed plans start at $399 plus the USPTO fee.
Do I need more than one class?
You need one class for each kind of goods you sell under the brand. Many businesses need only one. Others, such as a brand selling both clothing and bags, need two or more.
General information, not legal advice. The USPTO decides the final classification.